Machine language programming is very difficult and complex. In
their search for more appropriate programming languages, programmers started
using some mnemonics for each machine instruction and this language was called
assembly language. These reminders are finally translated into the
machine
language for implementation. Programs called assemblers are written to automate
the assembler translation of the machine language. The input for the assembler
program is called the source program and the machine language output is called
the object code. An assembler is a program that accepts a language conference
program as input and makes the equivalent of its machine language along with
the information for the loader. Assemblers are similar to interpreter, except that
each language instruction is translated into a machine instruction. In each
interpreter the instruction is translated into many instructions. The assembler
takes less memory space on a computer and works faster than the interpreter or
compiler.
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